![]() ![]() However I think the space portion is lacking. Very ambitious project and I'm looking forward to future patches. I love the detail you put into it and I appreciated how you made some of the classes unique as well. the map needs it's own sides due to the complex flyer spline usage, which means the skin changer is not going to work, however if there's a demand for any custom unit in particular I might add extra sides for this map.the map may crash during online play, which could be due to some LUA scripts, if the problem persists I may release a version without those scripts.I tried to keep it as operable as possible while maintaining as much detail as I could The map is really stretching it in terms of object count, I have exceeded memory pools multiple times. All objects have a lowrez model, also multiple sky setting changes couldn't fix it. some props tend to flicker due to the high polygon count.Space combat has been adapted(more flyers now airborne). ![]() City scale has been increased and more CPs have been added.This is the latest version of the map and I have taken all suggestions into account that I regarded sensible.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |